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Arizona SciTech Blog

This blog is courtesy of the Arizona SciTech Festival.

Track: STEM Instruction 

Teacher’s and student’s experiences affect their interest in STEM which creates ones STEM Identity. Since most learning is done experientially (83%), come and learn how to combine STEM with experientially learning to enhance student’s interest and identity in STEM. This can lead to increase STEM engagement.

Outcomes

1) Learn specific education skills essential to bringing experiential learning into the classroom.

2) Develop practical logistic application to assist teachers to design, implement and prepare set-up stations for hands-on activities.

3) Gain a structured approach to inquiry-based lesson planning as well as resource gathering information that will enable students to make personal connections to the STEM through experiential hands on learning.

Description

This creative and interactive workshop develops knowledge in areas to give teachers the tools to succeed. There are interactive group discussions and creative experiential lessons.

During this interactive learning experience, participants will gain knowledge about the unique and changing role of outdoor STEM education in our changing society. The effects of outdoor STEM education experiences on participants’ beliefs and attitudes about science mirror the STEM goals of increasing student interest, and identity in STEM. Participants will leave this session with concrete ideas about high quality, meaningful STEM integration in grades 3-8.

Interactive exercises:

Schoolyear Ecology Hike-Teacher will go outside to collect things to identify with nature and then make the connection to interest in STEM. This exercise leads to having students develop interest and identity in STEM.

Engineering Pathway: Genetic Engineering-Teachers will handle live Crayfish. E ach group will be assigned to observe one structure/behavior carefully. Draw structures and describe behaviors related to those structures. When scientists draw pictures to understand how something works it is called a model.

STEAM Machine-Teachers will work in teams to build a machine based on Rube Goldberg chain reaction but will have to also market it to the “Shark Tank.” Build all out of duct tape, PVC, mouse traps, wood, dominos etc. Prizes for the STEAM Machine.

Schoolyear Ecology Hike- Participants will go outside to collect things to identify with nature and then make the connection to interest in STEM. This exercise leads to having students develop interest and identity in STEM.

Solar Amusement Park –Participants are introduced to the world of creative engineering product design by completing an actual design challenge presented in six steps.

Abstract-The interactive activities and other suggested ones can help student gain interest and identity in STEM. Recent research found that by the fourth grade, one-third of student’s loss interest in STEM subjects. By eighth grade, the number jumps up to 50%. Also, many students’ interest in STEM is hindered by the lack of being able to envision themselves in STEM careers. The more experiences they have in different areas of STEM, the more likely they are to pursue STEM careers. Using experiential STEM exercises could lead students to begin a path in STEM and develop career readiness in this area. The current demand for STEM-capable workers surpasses the supply of applicants who have trained for those careers. 16 of the 20 occupations with the largest projected growth in the next decade are STEM related, but only 4 of them require an advanced degree.

During this session they learn specific outdoor education skills essential to bringing experiential learning into the classroom, learn practical planning a logistic skills to prepare them to design, implement and prepare set-up stations for hands-on activities. They will gain a structured approach to inquiry-based lesson planning as well as resource gathering information that will enable students to make personal connections to the activities.

 

Presenter

 

Register for the 7th Annual Arizona SciTech Festival Kickoff Conference: “Building Arizona’s STEM Ecosystem” today!  

Track: STEM Instruction 

WebVR is an exciting new technology that allows developers to create VR experiences that anyone can use as long as they have a browser with internet access. During this workshop, we will show you how to use HTML code and a software framework called A-Frame to create 360-degree tours that work on desktops, on mobile phones, and in VR headsets. If you would like to participate in the workshop portion, you will need a mobile phone with Google Street View installed to take 360-degree photos and a laptop with an internet browser to update the code with your photos. The topic of 360-degree tours works well for teaching VR to newcomers, and can also be a good introduction to web development. You do not need coding experience to participate in this workshop. 

 

Presenters: TBD 

 

Register for the 7th Annual Arizona SciTech Festival Kickoff Conference: “Building Arizona’s STEM Ecosystem” today!  

Track: STEM Education 

The DISCOVERoom is a science and engineering playroom started by parents in 2 schools in the Kyrene School district. It’s aim is give kids more opportunities for self-directed science and engineering inquiry (i.e. scienc and engineering ‘play’). It also seeks to be the hub of a STEM echo-system with the student and their families at the center, and school as the medium by which to engage kids with STEM community professionals from ASU and local industries. 

 

Presenter

 

Register for the 7th Annual Arizona SciTech Festival Kickoff Conference: “Building Arizona’s STEM Ecosystem” today!  

Track: STEM Instruction 

STEM Revolution brings a comprehensive, proven program to schools, school districts, and communities around the globe. Our company offers a full methodology with entry points that include world-class STEM Teacher Training, a mobile classroom (the STEM Bus), cutting-edge camps, after school workshops, and strategic STEM planning roadmaps for schools. Designed by Stanford and MIT PhDs, our programs use the latest technology such as virtual reality, drones, and robotics, to teach skills anyone can take with them into the classroom and beyond.

In this session, participants will explore and play with drones while identifying some realistic ways a teacher could integrate drones into their curriculum. Participants will have the opportunity to fly our Parrot Drone and check out our thermal camera. We will also be exploring a variety of classroom activities related to Bernoulli’s Principle to better understand the science behind drones. Can you use a drone in Language Arts, Social Studies, PE, Math, etc? You bet you can! We’ll show you how. 

 

Presenter

 

Register for the 7th Annual Arizona SciTech Festival Kickoff Conference: “Building Arizona’s STEM Ecosystem” today!  

Track: STEM Instruction 

Come learn about how your students can become involved with First LEGO League, a premiere. What is First LEGO League? 

Tomorrow’s innovators practice imaginative thinking and teamwork. Guided by two or more adult Coaches, FIRST LEGO League* teams (up to 10 members, grades 4-8**) research a real-world problem such as food safety, recycling, energy, etc., and are challenged to develop a solution. They also must design, build, program a robot using LEGO MINDSTORMS®, then compete on a table-top playing field. 

Presenters: TBD 

 

Register for the 7th Annual Arizona SciTech Festival Kickoff Conference: “Building Arizona’s STEM Ecosystem” today!  

Track: Computer Science and Engineering 

Students are entering a world where the ability to work with computers is the number one technical skill. You can help them learn to code! Even if you have no computer skills yourself, come learn how AZ kids are getting a great start with coding. Panelists have all had direct experience helping kids learn to code.

 

Presenters: TBD 

 

Register for the 7th Annual Arizona SciTech Festival Kickoff Conference: “Building Arizona’s STEM Ecosystem” today!  

Track: Art, Design Through STEM 

The student winners of the 2017 National STEM Video Game Challenge were just announced last month at the Games for Change Festival in New York City. Be among the first to play the games made by some of the country’s emerging middle and high school students. 
 
Learn how you can level up from player to maker! Experience a learning quest or design your own original video game using the Gamestar Mechanic online platform. All participants will receive a free subscription so they can continue the making at home. 
 
Presenter: 

 

 

 


Register for the 7th Annual Arizona SciTech Festival Kickoff Conference: “Building Arizona’s STEM Ecosystem” today!
  

Track: Art, Design Through STEM 

E-Line Media, the company that helped bring the National STEM Video Game Challenge, MinecraftEdu, and Gamestar Mechanic to thousands of schools and out-of-school time organizations worldwide is a leading a hands-on session for STEM educators and mentors.
 
Workshop Goals:
  • Help educators spark an interest in STEM learning among their students by tapping into their natural passion for playing and making video games
  • Introduce games as systems made up of components that work together to create a fun and challenging experience for the player
  • Show how the iterative design cycle supports the development of 21st century skills such as creativity, problem solving, critical thinking, and collaboration
  • Emphasize core digital literacies to help students better critique and appreciate the games they play and the online resources they use
*Please note that the same workshop will be presented twice — once from 10:15-12:00 and again from 1:15-3:00. Given that that is a hands-on workshop using provided laptops, participation will be limited to the first 20 attendees.
 

Presenter

 

 

Track: STEM Instruction 

Educators, are you looking for resources, takeaways, ideas, contacts, and more to bring back to your school and classrooms? Look no further as we have brought the pros to you!

Whether you are looking for free STEM materials for your classroom, want to learn ways to integrate the A into STEM, are trying to figure out how to establish partnerships to enhance your STEM instruction, or are seeking tips and tricks to organize and enhance your very own school STEM Fest, look no further than the Educator STEM Innovation Swap!

Learn from the STEM Masters who want to give, help, and share their inside scoop and best practices with YOU

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How does this session work? Educators have the chance to attend 3-4 speed-dating-style “rotations” and learn from and talk to the best! Connect, learn, share contact information, and more! **Space for over 100 educators to attend!** 

Rotations/Presenters

  • Free STEM Materials, Grants, and Resources for your Classroom – This workshop will look at the Curriculum Materials, STEM Kits, Grants, and support the Civil Air Patrol offers Educators and Schools across the United States. We’ll look at the AEM Program, our support of STEM Academies here in Arizona, and the free resources available to Educators, including several Door Prizes! 
  • Establishing Partnerships To Enhance STEM Instruction – Participants will learn how Canyon Ridge creates, maintains and supports partnerships that support instruction to ensure students develop connections between STEM learning and real world applications. 
  • Integrating STEM into the Curriculum Through the Engineering Design Process – We will show how to use the engineering design process to implement STEM into ELA, math, and Social Studies. 
    • Presenters: Heather Haynie (5th/6th Grade Teacher, Mendoza Elementary) & Sandy Petrunia (5th Grade Teacher, Mendoza Elementary)

  • Planting the Seeds for Your STEAM Network – From finding local and state resources to how to bring Pop-culture, maker spaces and other 21st century skills into your STEAM ecosystem. Join the CEO of RealTimeSTEAM as she helps you cultivate your STEAM connections 
  • Organizing a District Wide STEM Fest- Learn from the Pros Who Make it Happen! – Learn how to get schools and partner organizations involved in a successful district-wide SciTech Festival. Without the assistance of local governments, J.O. Combs has grown their festival to over 600 participants. Find out how you can too! 
    • Presenters: Kelly Guerra (Coordinator of Community Education, kguerra@jocombs.org 480-987-5322 (main contact for event)) & Marcus Berkshire (Coordinator of Curriculum, Instruction, and Assessment)

  • Putting the A in STEM with MIM – As an Education Specialist and member of the MIM Advisory Board, Denise Hicks has brought to the Avondale School District a generous grant that allows our students to experience the world of music for FREE. MIM’s world-class museum offers two unique hand-on opportunities for students, which you can learn about at this rotation! 
    • Presenter: Denise Hicks (Avondale School District) 
  • Bringing Pop Culture into Education – Learn how utilizing culturally-relevant tools (ie hip hop, arts performance, & digital design) can help introduce students to computer science, create an environment to access to community leaders for learning about STEAM, and help students gain critical resources for college preparation. 
    • Presenter: Loretta Cheeks (Turn Up for STEAM)
  • Small City Making a Big Difference: The Garden Project – Michael Anderson School CSOs will build a model of our garden and explain the steps we are taking to grow vegetables that will be sold in our community. Our CSOs will also explain the process they are implementing to teach their peers how to recycle food by using compost bins. 
    • Presenters: Adriana Gilcreest (Science Teacher, Michael Anderson School), Esteban Baron (Chief Science Officer, Michael Anderson School), Yanira Martinez Bello (Chief Science Officer, Michael Anderson School), Angel Lopez (Chief Science Officer, Michael Anderson School)
  • STEM Thinking in Social Studies and Language ArtsLearn about engaging ways to inspire STEM students in Language Arts and Social Studies through hands-on activities. 
  • The Inside Scoop on Creating and Maintaining After School STEM Clubs – Learn from the pros who are doing it how to create and sustain a variety of successful after school clubs, including STEM clubs! 
    • Presenters: Liz Burton (Principal, Saddle Mountain Unified School District, Tartesso Elementary School, Liz.Burton@smusd90.org) & Ben Doerksen (Student, Saddle Mountain Unified School District, Tartesso Elementary School)

  • All About School STEM Nights – Want to learn how to organize a successful school STEM night? Learn tips and tricks from the school leaders who are doing it! 
    • Presenter: Laura Feddersen (Canyon Springs School STEM Night, Anthem)
  • Building STEM Learning Programs on a Shoestring Budget – This session will give brief overview of creative low-cost, no-cost ways to engage students in STEM learning. Ideas and suggestions offered from the perspective of teachers from a Title I school.  
    • Presenter: Representative from Orangewood Elementary 

 

Register for the 7th Annual Arizona SciTech Festival Kickoff Conference: “Building Arizona’s STEM Ecosystem” today!  

Track: STEM Instruction 

Home-schooled students are traditionally unable to access the computing equipment and instruction that is typically available in regular schooling environments. However, at the Immersive Teaching STEAM Academy, we have found that the home-schooled students perform better with these technologies because they are independent thinkers and are taught to do research and self-learning. So if your child is tech-savvy or has an interest in learning about some of the latest equipment and software, then come attend this session to find out what options are available for them to learn and work in a fun-filled environment at a technology company.

 

Presenters: 

Register for the 7th Annual Arizona SciTech Festival Kickoff Conference: “Building Arizona’s STEM Ecosystem” today!  

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